“It has to do with going to interesting places. But not, perhaps, the nostalgia you’d expect.Ĭyan could’ve easily announced Myst 6: Pick Up Sticks and raked in the cash, so why pitch an entirely new property instead? It’s also, hopefully, the perfect amount of time for nostalgia to kick in.Ĭoncept art from Obduction’s Kickstarter page.Ĭyan is funding Obduction, its Next Big Project, through Kickstarter and like most crowd-funded projects it’s heavily reliant on nostalgia. Eight years is the entirety of this (far too long) console generation. In the world of game development, eight years is an eternity. It’s been eight years since Cyan Worlds put out its last large game-the semi-prophetic Myst V: End of Ages. The team we’ve got now working on this has already gone down some new paths and it’s already evolved into its own really unique flow.” “Now, like any of the ideas we do here we start with a seed idea and we have a group of people who churn on it. “Obduction was one of the first ideas we had for a non-Myst game after Robyn left,” says Rand Miller, CEO and co-founder of Cyan Worlds.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |